Art and Design Merge With Science and Technology

“Returning the Gaze” © Julian Ceipek: Software Assistance This installation is supported by Universal Robots for ANNAKIKI’s Milan Fashion Week.

SIGGRAPH 2023, the premier conference and exhibition on computer graphics and interactive techniques, celebrates its 50th year of breakthroughs and innovation. The advancements of art and science are on display through selected works from the Art Gallery and Art Papers programs. Artists will showcase projects that represent new approaches to unexplored stories through their artistic worldview. The 50th annual conference runs 6–10 August 2023 in person in Los Angeles, with a companion Virtual Access component.

SIGGRAPH’s 50th conference serves as a platform for a retrospective in art and design, as well as promoting gender equality, diversity, and inclusivity in the digital art community. By recognizing and commemorating underrepresented groups, the Art Gallery and Art Papers programs serve as inspiration for future generations of artists. The future of art and technology, creative approaches, and powerful ideas can blur the boundaries between art and technology and many disciplines toward a more inclusive and vibrant future for digital art.

Robotics is an important technology and has been used by many artists to address and question human-machine relationships. With “Returning the Gaze,” this timely installation by artist Behnaz Farahi addresses feminism and gender issues through robotics, gaze, and camera-sensing technology. “Conservation of Shadows” is a creative expression installation by Haru Ji and Graham Wakefield. This is the newest version of the artists’ installation, and the generative art experience features artificial nature in mixed reality. The experience is created with AI and combines interaction in VR for an immersing experience. These are just two of the impactful installations that will be on display at this year’s conference.

The SIGGRAPH 2023 Art Papers program bridges culture and technology, encouraging artists, designers, researchers, and engineers to rethink and explore the future of our society. Art must recognize the creativity of technology, while technology should acknowledge the capacity of art to produce reliable knowledge. Submissions explored how computer graphics and interactive techniques — especially those linked to recent developments in AI, machine learning, robotics, the metaverse, AR, and even blockchain — relate to societal and environmental questions.

The Art Papers program showcases how art and design, combined with science and engineering, become more active in shaping, communicating, and building solutions for people, society, and even the planet. The next generation of artists engages in transdisciplinary projects, anticipated to have a larger impact.

“Movement Quality Visualization for Wheelchair Dance” is a system that can establish visual representations of wheelchair dances — describing movement, including emotional and expressive content. This research by Yurui Xie, Giulia Barbareschi, Ayesha Nabila, Kai Kunze, and Masa Inakage plays a major role in inclusivity and opening cultural perspectives while demonstrating the value of transdisciplinary research. “Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations” is an installation using AI imagery to explore the theme of desire and the expanding gap between real experience and artificial representation in the digital age. This installation by Adam Cole and Mick Grierson spurs critical thinking about the current debate on imagery and AI. These Art Papers are just two of the varied topics one will explore at SIGGRAPH 2023.

Source: SIGGRAPH 2023, June 30
https://s2023.siggraph.org/